Moistcr1tikal on How Speedrunners Broke God of War

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There's playing a game as intended, and then there's whatever the hell this is. ThaRixer's video showcases the absolute, systematic demolition of the God of War series, and it’s a sight to behold. This isn't just speedrunning; it's a hostage situation where the game's code is screaming for mercy. These players aren't finding little shortcuts—they're performing open-heart surgery on the game with a rusty spork, clipping Kratos through walls and turning the Ghost of Sparta into a literal ghost who just decides he's done with a level. The sheer dedication to finding ways to completely ignore the intended path is nothing short of art. The level of disrespect for the game's design is genuinely beautiful. You'll see Kratos, a man who slays gods for a living, just sort of shimmy his way into a random rock texture and pop out on the other side of the map, completely bypassing three boss fights and a 20-minute puzzle. Developers probably spent months crafting these epic, cinematic encounters, only for a speedrunner to hit them with a 'nah' and phase through the floor. It's the video game equivalent of skipping your vegetables and main course to eat a dessert made of pure, unadulterated glitches. As a penguinz0 fan, you know this kind of beautiful chaos is peak content. It’s a complete masterclass in breaking something with love. The amount of frame-perfect precision it takes to reliably clip through a specific pixel is just mind-boggling, and it fundamentally changes how you view the game. This isn't just about beating Kratos's enemies; it's about beating the game itself into submission. You can only imagine the original developers sitting there with their heads in their hands, watching their magnum opus get turned into a ragdoll physics playground. It’s an insane look at what happens when players decide the rules are merely suggestions.

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