MoistCr1TiKaL Revisits Hell in Diablo II Resurrected
The absolute whiplash of seeing Diablo II in full 4K is something else. They took a game that's old enough to legally drink, gave it a graphical glow-up, and you can see every single disgusting detail on the monsters now. It’s the same old hellscape, just with a much higher resolution. The real question is whether slapping 'Resurrected' on the title and juicing the graphics is enough to make this quintessential action RPG worth diving back into. It's a trip seeing the same heroes, items, and spells I remember, just not made of 12 pixels anymore. Blizzard made a huge point of preserving the 'classic gameplay,' which is corporate speak for 'it plays exactly like it did in 2000.' And honestly? It's a double-edged sword. The core loop of clicking on demons until they pop is still weirdly satisfying, but some of the quality-of-life features we take for granted in modern games are just gone. Pursuing the Dark Wanderer and getting ready to throw hands with Diablo, Mephisto, and Baal feels exactly the same, for better or worse. As penguinz0, I can say it’s a testament to the original design that it’s still playable, but you can definitely feel its age. So, is this a cash grab or a genuine love letter to a classic? It's kind of both. For anyone who grew up with the original, this is pure, uncut nostalgia fuel. It’s the exact game you remember, just prettier. The fact that they added cross-progression is a nice modern touch, I guess, letting you take your progress wherever. Ultimately, seeing Diablo II Resurrected is like visiting your slightly crusty but legendary childhood home—it’s great for a visit, and it’s up to you if you want to move back in.